Classes

Classes are Military Professions available to every man and woman in Gaia who is capable and willing to seek it out. Some are more easy for others, while other classes are outright impossible for some races to pursue. Here is a list of the most common Classes in Gaia and a basic description of each:

Fighter/Knight/Warrior
A Knight, clad in armour of his/her choosing, who makes their way in the world through various means. Some are lords who serve the King personally in their army, others are simply guards for a town, some even are mercenaries, making their way fighting for the highest bidder. Each warrior is skilled in martial talents, particularly that of weapons native to their land or nation. For instance, Thunderhaven Guards in Noraeron tend to be skilled in wielding a Shield and One-Handed Shortsword.

The Soverian counterpart of this class is the Samurai, who fight for their lords and for their Emperor. They are extremely disciplined and adhere to their honour codes as if they were religion. Their weapon preferences were varied among the Soverian martial weaponry but each one came equipped with a Wakizashi and Katana.

Paladin/Crusader/Pilgrim
Like the Knight, the Paladin possesses skill in wearing heavy armour and wielding martial weaponry native to his/her land. However, the motives behind a Paladin lie purely in the Divine. These warriors fight to serve their churches and gods, rather than for monetary gain or for political reasons. They wield a special variety of Magic that stems from their devotion as well as gifts from their deities.

The Soverian counterpart to this class as well as that of the Priest is the Monks, who tend to stay in Temples and worship or meditate as well as train. When they are called into battle, however, they are able to not only use their own bodies as weapons, but also a special variety of spiritual weapons belonging only to their respective temples and monasteries.

Rogue/Thief/Assassin
Cutpurses, backstabbers, and a class based all around on stealth, speed, and smarts, the Rogue has, arguably, the most versatile set of options available to them as far as combat is concerned.

Multi-Classes/Combo-Classing
If one is skilled enough, they may pursue multiple classes at once. Up to three classes are available to everyone at one time, and while this provides new upgrades and balances out weaknesses of other classes in their variety, they also present new problems. For instance, a Rogue multi-classing as a Knight may have trouble performing Rogue maneuvers and techniques in heavy armour. A Mage may find it more difficult to concentrate on spells if he is attacking up front as a Multi-Classing Barbarian. Here is a list of some of the more well-known Multi-Class options available and some descriptions of each: